
Warehouse Building Exterior: Responsibilities included geo construction, texture mapping/blending, and set dress

Munitions Building Exterior: Responsibilities included geo construction, texture mapping/blending, and set dress

Ship Hanger: Responsibilities included geo construction, texture mapping/blending, and set dress

Warehouse Building Exterior: Responsibilities included geo construction, texture mapping/blending, and set dress

Munitions Building Exterior: Responsibilities included geo construction, texture mapping/blending, and set dress

Warehouse Building Exterior: Responsibilities included geo construction, texture mapping/blending, and set dress

Warehouse Building Exterior: Responsible for door frame model, geo construction, texture mapping/blending, and set dress

Robot Ready Room : Responsibilities included geo construction, texture mapping/blending, and set dress

Munitions Building Interior: Responsibilities included geo construction, texture mapping/blending, and set dress

Munitions Building Interior: Responsibilities included geo construction, texture mapping/blending, and set dress

Munitions Building Exterior: Responsible for door frame model, geo construction, texture mapping/blending, and set dress
A collection of environment shots I was responsible for on the multiplayer map, Skydock in Call of Duty: Infinite Warfare.