I had the privilege of breathing new life into the Capitol level in the Last of Us Part 1. Here is a collection of images and videos showcasing the work done and the versions on the ps4. My responsibilities on the level, consisted of modeling the environment, set dressing, uv mapping, and some blending work. A huge shoutout to my texture artist Jonathan Benainous and my lighting artist, Ted Mebratu. Without either of them, this would not have been possible!
The Last of Us Part 1 is a huge collaborative effort, texture and models are shared through the game. Thank you to everyone at Naughty Dog!
-Environment Art(modeling)-Gabriel Cervantes
-Environment Texture Artist-Jonathan Benainous
-Lighting Artist - Ted Mebratu
-FX - Katie Mcallister
-Wide Artist - Diana Lopez
A huge thanks to Carlos Rodriguez and the outsourcing team, Christophe Desse and his entire foreground team, and our entire QA department!
https://www.artstation.com/jonathan_benainous
https://www.artstation.com/tedm