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The Last of Us Part 1 - Subway part 2

I had the privilege of working on the Subway interior right after the Capitol section in the Last of Us Part 1. Here is a collection of images and videos showcasing the work done. My responsibilities on the level, consisted of modeling the environment, set dressing, uv mapping, and some blending work. A huge shoutout to my texture artist Jonathan Benainous and my lighting artist, Ted Mebratu. Without either of them, this would not have been possible!
The Last of Us Part 1 is a huge collaborative effort, texture and models are shared through the game. Thank you to everyone at Naughty Dog!
-Environment Art(modeling)-Gabriel Cervantes / Michael Thurston
-Environment Texture Artist-Jonathan Benainous / Coraline Lyu
-Lighting Artist - Ted Mebratu
-FX - Katie Mcallister
A huge thanks to Carlos Rodriguez and the outsourcing team, Christophe Desse and his entire foreground team, and our entire QA department!

https://www.artstation.com/jonathan_benainous
https://www.artstation.com/tedm